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Trouble-shooting
And other necessities of the beginning CFS2 addict
Below you will find a range of questions, many of them sent by real people that have visited this site, and also the answers provided.
Q: I am new to the add-on thing. I have downloaded some aircraft of interest but don't know how to install them. Could you give me some assistaice?
A: First, download the aircraft, which you've already done. Then go to the folder where you downloaded the aircraft to. Once you locate the file you downloaded, double-click on it and the installation program will start up. It should install everything into the proper directories but sometimes on some computers it puts parts of the airplane in different folders. Just make sure that the installation directory is your Aircraft folder in CFS2. Once the installation is complete, the aircraft should be ready to fly. If it then still does not appear in CFS2, that means the install program put some or all of the files in the wrong place.
Q: I've installed the aircraft successfully ... but it don't work!
A: There could be a myriad of reasons why it don't work, but here is the most common one. Any CFS2 aircraft has several "core" files and folders that, basically, make up the airplane, such as the "Model," the "Panel," the "Sound," the "Textures," and several assorted text files in a computer language code. You should see these files inside any aircraft folder for CFS2. For instance, if you go to the CFS2 Aircraft folder, and open the F4F Wildcat folder, you'll see all the aircraft folders and files that make it work. Now we come to what this all has to do with add-on downloads. Very often, the aircraft will be installed in a sub-folder of itself. For instance, lets say you download a Bf109G add-on aircraft for CFS2. In the CFS2 Aircraft folder you might see a folder named Bf109G, and this is the plane you had just installed. But if you open the Bf109G folder, there will be another folder inside, and that is the one with all the "core" aircraft files. For the aircraft to work, the "core" files must be in the "surface" folder in the CFS2 Aircraft folder. About 75% of 'non-working' aircraft suffer from this simple problem.
Q: This girl I like thinks I am a moron. What can I do?
A: Give her a copy of CFS2 and some roses. One or the other ought to do the trick.
Q: I have some FS2000 planes that I want to move to CFS2. What do I do?
A: FS2000 sound and panel files don't work in CFS2 for the obvious reason that CFS2 does not have FS2000 sounds and gauges! If it is an FS2000 plane, delete the Sound and Panel files, then go into the original game A6M2 Zero (or any other player aircraft) and copy it's Sound and Panel files. Paste these into the plane which you've deleted the Sound and Panel files from. This will enable the aircraft to work in CFS2, although not always satisfactorily. A Boeing 747 with the A6M Zero sound is rather pathetic. If you have FS2000, then put the FS2000 gauges into the CFS2 gauges folder, and the FS2000 sound into the CFS2-convert you want to fly. Note: This works for FS2K, not sure about FS2002!
Q: I have a plane with a custom panel and it came with a bunch of gauges. What do I do with these?
A: CFS2 is rather finicky about its panels and gauges. In your downloaded aircraft you may see a separate folder named "Gauges." Of all things, this folder contains gauges. Nobody has been able to figure out why .... heh just kidding. Copy all the gauges, then go out to your main CFS2 folder, locate the "Gauges" folder, and paste the gauges into it.
Q: The plane still don't work. Your "help" didn't help a bit, you moron!
A: Ya win some and lose some I guess. If all that didn't help, feel free to contact me here
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